Technology company SharpLink has partnered with Quintar Inc., the developer of the world’s first augmented reality centered sports fan technology platform, to integrate their technologies and produce an AR experience that combines live sporting events with real-time sports betting for sports fans, whether they are at the event, or viewing live game action from home on the television.
“This is truly game-changing innovation at its finest and will result in SharpLink and Quintar delivering sports fans with an unprecedented, interactive, game-day experience when engaging with and betting on their favorite sports, teams, and players,” said Rob Phythian, Co-Founder and CEO of SharpLink. “I have known Jay and Jeff [co-founders of Quintar] for years and firmly share their belief that through development of cutting-edge technology, the opportunity in AR-enhanced online sports betting could be highly disruptive to the industry. Moreover, given our combined industry experience and similar spheres of influence with key decision-makers in sports media, we also share the belief that growth opportunities for both our companies could prove to be potentially limitless in the long-term.”
SharpLink’s technology development team will work with Quintar’s team to create a fully turnkey platform that will allow sports bettors to participate in live sports events via AR, check game data, compare betting lines, socialize with friends, and place bets with multiple sportsbook operators. In addition to integrating their respective proprietary technologies – SharpLink’s C4 engine and Quintar’s Q.reality – SharpLink is tasked with architecting the backend gamification features including registration, scoring, grading, and leaderboard, among other technical elements.
Quintar will be responsible for developing the interactive AR elements that are synchronized to playing surfaces and can be viewed on mobile devices when at the sporting venue or streamed via 3D video to a table-top in a living room. The proposed new platform will be able to be integrated into iOS or Android apps or into an exclusive app built around a specific AR device.
(All information was provided by GlobeNewswire)

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