Subspace announced it will soon officially launch its parallel and real-time internet service for gaming and the metaverse. The platform is expected to be available worldwide on November 16th.
This is Subspace’s original self-serving network-as-a-service. The program lets developers deliver real-time connectivity to video game players and other individuals without sacrificing gameplay quality.
“Subspace, for the first time, lets existing games and internet applications bring private networking to every internet-connected device without changes to code, VPN clients, or on-premise hardware,” said Bayan Towfiq, the CEO of Subspace, in an interview with VentureBeat.
Subspace is a dedicated internet and network services provider. The California-based organization was originally founded in 2018.
(All information was provided by LinkedIn, Subspace, and VentureBeat)

