Verimatrix just announced the release of its commissioned survey conducted by Omdia and the independent report they issued titled, “Cheating, hacking, piracy, and esports: critical steps needed to protect the industry.”
The Omdia report offers in-depth analysis surrounding the steps that should be taken to protect the industry from potentially dangerous threats to reputation and revenue. The report provides analysis surrounding the findings from its survey and uses the data to construct a possible picture of how esports needs to prioritize its security efforts.
“We are pleased to commission this unique research by Omdia, as it provides powerful never-before-available insights into the perceptions surrounding security needs within the esports industry,” said Asaf Ashkenazi, Chief Operating Officer and President at Verimatrix. “As the findings illustrate, the need for security in esports will only continue to grow.”
Key findings from the report found that:
- 81% flagged cheating or hacking in esports as either a major or moderate concern
- 55% said piracy was either a moderate or major concern, indicating a growing realization that the streaming and broadcast of esports events is a facility that is increasingly under attack
- 88% said that their anti-cheating, anti-hacking, or anti-piracy arrangements were either somewhat or very different from those they worked on in mainstream sports
- Almost 40% of respondents still do not use a security service
(All information was provided by Business Wire)

