On May 17th, Super League Gaming unveiled the company’s financial results for the first quarter of 2021. This period ran from January 1st to March 31st.
The company reported first-quarter revenues were up 224% compared to Q1 of 2020. First-quarter gross profit margins increased to 57%. Views and impressions reached 578 million, a massive increase from 199 million in 2020. Registered users were up to 3.7 million from 1.3 million.
Following this news, Super League gaming held a conference call on May 27th to discuss these reports. A transcript of this earnings call is available to read on the Seeking Alpha website.
“Our first quarter 2021 revenues more than tripled relative to 1Q 2020 with 70% of our revenues coming from repeat advertisers and nice trend lines and the newer revenue streams of direct-to-consumer and content monetization,” said Chief Executive Officer Ann Hand during the earnings call. “Through April 30, everything has more than doubled, relative to the performance of our first four months of 2020. Registered users are saying at 3.9 million versus 1.6 million through April of last year and up 30% relative to 4Q, 2020. This translates to nearly 500,000 monthly active users. Engagement hours sit at 46 million for the first four months of 2021 versus 17 million through April of 2020.”
Super League Gaming is traded on the NASDAQ Capital Market under the ticker symbol “SLGG”. As of 2:15 PM EST on June 2nd, 2021, one share of stock in Super League Gaming costs $4.95.