BioShock 4’s setting and details have been revealed by journalist Colin Moriarty during his Sacred Symbols podcast, where he told us that the game will be set in fictional Antarctic City and will be tied to the previous BioShock games narratives. He also told us that the team is targeting a 2022 release date. While not much else is known about the upcoming game, it was reported in April that it would feature an open-world setting.
“Internally the game is very secret and apparently, totally locked up,” said Moriarty. “Apparently the inclination there is that they understand full well that this game will be compared to what Ken Levine does. And by the way, Take-Two is also publishing Levine’s next game.”
Jonathan Pelling, a designer on the first BioShock game, as well as on 2013’s BioShock Infinite will serve as design director for the upcoming fourth entry in the series.
Hoagy de la Plante, who also worked on the original BioShock, is the game’s creative director. It has also been reported that Scott Sinclair, who served as the art director on both BioShock and BioShock Infinite is working on the game as well.
(All information was provided by NME)
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