Riot Games recently unveiled plans to launch three remote broadcast centers in strategically located places around the world in order to create a “chase-the-sun” model of broadcast operations. The first center will be opened in Dublin this year followed by Seattle in 2022, and an undetermined APAC (Asia-Pacific) location soon after that.
This comes as part of Riot’s new initiative called “Project Stryker”. Through this new centralized-production model, Riot will allow its esports production teams across the globe to create more content while boosting cost-efficiency for the company.
“We knew we were going from a single-game esports company to a multigame future and there were going to be production challenges because what was built over the last 10 years wasn’t going to carry us through the next 10,” said Scott Adametz, senior manager, infrastructure engineering, Riot Games. “We saw a freight train coming in terms of the amount of production that we would need to do, and we saw remote and centralized production as the best way to confront that.”
These remote broadcast centers in Seattle, Dublin, and Asia will each be eight hours apart from one another. This will allow Riot Games to produce and distribute live content at any time of day around the globe.
(All information was provided by Sports Video Group)

0 comments on “Riot Games Unveils Plans To Launch Three Remote Broadcast Centers”