Global Cloud Gaming Market Will Hit $5.37B By 2026

Reportlinker recently released a new report entitled “Cloud Gaming Market – Growth, Trends, COVID-19 Impact, and Forecasts (2021 – 2026)”. In this study, it was revealed the market would grow at a CAGR of 45.2% from 2021 to 2026.

According to the research, the global cloud gaming market was valued at $612 million in 2020. The report went on to say that the market will grow to $5.37 billion by 2026.

“These platforms are increasingly attracting more than hundreds and thousands of new visitors in online traffic. According to Verizon’s study, there has been a 115% increase in gaming usage in the United States alone, compared to a general day before COVID-19,” the report read. “The live streaming services and online gaming platforms also continued to break their records for concurrent users throughout March and April 2020. An increase in gaming traffic was witnessed during peak hours by 75% over the last year.”

Reportlinker is a research company that provides data analysis across a variety of markets. The organization gives industry insight into over 5,000 different market sectors.

(All information was provided by Yahoo! Finance and Reportlinker)

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