Newzoo recently released a report stating the cloud gaming market will generate $2.4 billion this year. This would be a 74% year-over-year increase from 2021. Newzoo also predicts the cloud gaming market will be worth $8.2 billion by 2025.
According to the report, 31.7 million people will pay for cloud gaming services this year. The APAC region is expected to demonstrate the highest amount of user spending, making up 36.5% of all cloud gaming revenues. Europe will place second at 30% while North America will likely come in 3rd at 27%.
“The positive developments in the cloud gaming market that we analyze in this report, which support a bright future for the technology, do not evaporate due to Stadia’s shutdown,” Newzoo said. “Moreover, Google’s decision to refund all the hardware and game purchases related to Stadia also prevents a broader negative ripple wave in terms of player perception of cloud gaming.”
(All information was provided by GamesIndustry.biz)
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