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New Book Investigates The Cost Of Video Game Development

Jason Schreier is a video game journalist and author. He recently released a new book entitled Press Reset: Ruin and Recovery in the Video Game Industry. In this piece of literature, Schreier follows various esports industry professionals to have some of the most interesting gaming questions answered.

Press Reset begins with a surprisingly frank dive into Warren Spector’s history as a game developer, fueled largely by his own quotes and insights,” writes Sam Machkovech of ARS Technica. “This opening section may lull you into expecting Schreier’s reporting-as-usual approach for the rest of the book. And the chapter does include its fair share of private boardroom moments. One of the book’s brand-new tidbits confirms how the Epic Mickey game series began: Disney pitched its megaton mouse to Spector as an available license—minutes after Spector suggested he was more interested in making a new Scrooge McDuck game. In another anecdote, Spector admits that he spent ‘a few months’ in the mid-’00s working with Valve and Gabe Newell on a Half-Life 2 episode before that project was canceled.”

The book Press Reset: Ruin and Recovery in the Video Game Industry was published on May 11th. It is available to order on Amazon for $11.99 on Kindle and $15.49 on paperback.

(All information was provided by Amazon and ARS Technica)

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