New World, the fifth-biggest Steam game of all time, has created its share of problems for players. Whether it’s being stuck in long server queues or dealing with glitches, New World seems to be causing trouble to those who just want to play. This new batch of allegations however is even more worrisome. New reports show that the game has a tendency to brick players’ GPUs, despite the fact the developers previously maintained that it was “safe to play” following similar reports that surfaced during the game’s beta tests. It’s gotten so bad that Amazon released a statement hoping to address these complaints.
“We have received a small number of reports of players encountering issues with GeForce RTX cards. After a lengthy investigation, we have verified that there is no unusual behavior from New World that causes these issues. EVGA has previously acknowledged manufacturing issues on some GeForce RTX cards. New World is safe to play, and we encourage players who have encountered a hardware issue to contact the manufacturer.”
Unfortunately, it is still unclear as to what is causing GPUs to brick. It was originally assumed that these problems stemmed from Nvidia’s best graphics card, the RTX 3090, with a large portion of the blame directed towards soldering issues on EVGA branded cards. However, there are now multiple accounts of the game killing not only RTX 3090s, but also RTX 3080 Tis, RTX 3080s, RTX 3060 Tis, and RTX 3000 laptop GPUs. Both EVGA and Gigabyte components have, again, been highlighted as particularly vulnerable to being fried.
Amazon Games previously took steps to try and mitigate the issue during the beta through an fps limiter in the game’s menu. These new reports, however, suggest the problem is far from resolved. While the majority of reports found mainly concern Nvidia GPUs, some players using AMD GPUs have also encountered overheating and crashing issues. Users on the subreddit dedicated specifically to this issue, have suggested players implement their own fps limiter via tools such as Rivatuner Statistics Server, particularly given the prolonged high GPU usage that can occur while waiting in a server queue.
(All information was provided by PCGamesN)