The mobile gaming sector in esports is growing rapidly, and, according to Modern Times Group (MTG), they will “transform the industry as we know it” over the next two years. Arnd Benninghoff, Executive VP of esports and gaming at MTG, believes the future of competitive gaming will be spearheaded by games that anyone can play, anywhere they are. Thanks to rapidly improving mobile technology and the eventual rollout of 5G, Benninghoff says mobile esports will only become a more dominant force in the industry in the coming months and years.
“In 2020, across all esports titles, four of the top five games were mobile,” said Benninghoff. “Whether through gameplay or through next-generation events, the accessibility of mobile gaming means mobile esports has the potential to unlock new players and audiences across the globe. We will begin to see a competitive gaming space that caters for everyone, everywhere. In the next two years, we expect to see a democratization of esports, championed by a new generation of players and fans, unlocking significant new opportunities for businesses operating within this space.”
However, mobile games won’t stage a full, hostile takeover of the esports industry. Despite exploding onto the scene in recent years, Benninghoff believes that PC and console developers will unlock greater potential from their games via mobile, supporting crossplay, expanding opportunities for gamers and viewers alike, and “contributing to the prosperity of the entire industry.”
MTG itself, which was understandably forced to cancel countless live competitions due to the lockdown conditions of 2020, is hoping to lead this evolution in esports events from Q4 2021 onwards. Benninghoff explains that the company has learned an incredible amount since the advent of COVID-19, adding that the experience will influence the way it plans its gatherings “long after the pandemic is gone.”
(All information was provided by Forbes)
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