Microsoft’s Head of Gaming, Phil Spencer, is being cautious regarding the prospects of NFT gaming, saying some current efforts feel “exploitive.” Considering Microsoft is one of the biggest online gaming marketplaces in the world, one can’t help but wonder what the future holds for NFT gaming companies in the Xbox ecosystem. Microsoft isn’t the only company wary of NFT gaming. This October, leading PC marketplace, Steam, banned NFT games from its storefront.
“What I’d say today on NFT, all up, is I think there’s a lot of speculation and experimentation that’s happening, and that some of the creative that I see today feels more exploitive than about entertainment,” Spencer said. “I don’t think it necessitates that every NFT game is exploitive. I just think we’re kind of in a journey of people figuring it out.”
Spencer and other skeptics question whether some of these games are misleading or even outright scams. Given the nebulous qualities and volatility of NFTs, more research and time needs to be spent evaluating the pros and cons of these items. While Spencer doesn’t draw a firm line against all NFTs, he certainly calls into question their validity and long-term impact.
“I think anything that we looked at in our storefront that we said is exploitive would be something that we would, you know, take action on,” he added. “We don’t want that kind of content.”
(All information was provided by Axios)
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