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Will Microsoft And Sony’s Truce Last In The Metaverse?

With Microsoft and Sony’s recent purchases of Activision Blizzard and Bungie, many gamers were wondering how this would impact their gaming. Would this mean they had to buy new consoles to continue playing their favorite games in the future? Well so far, both companies are reassuring their customers that they have nothing to worry about…for now.

“Had a great call with leaders at Sony this week,” said Phil Spencer, Gaming CEO of Microsoft. “I confirm our desire to abide by all existing agreements following the acquisition of Activision Blizzard, as well as our desire to keep Call of Duty on PlayStation. Sony is an important part of our industry and we value our relationship.”

The peaceful gesture of both sides now controls two of the most popular games on the planet – Call of Duty 113 million player, and Destiny owns 187 million gamers. However, recent changes in the gaming landscape suggest that this platform compatibility truce may not last and that a Microsoft/Sony Cold War could be on the horizon.

With the emergence of the metaverse, the idea that Xbox, PlayStation, and others might want to lock users into a multibillion-dollar proprietary environment isn’t far-fetched. With metaverses being controlled by their creators that require the use of platform-specific game tokens to buy and trade virtual items, it creates another area of competition

Although Activision Blizzard and Bungie are primarily focused on traditional screen-based games, they are both now owned by companies that have invested heavily in Microsoft’s virtual reality technology: Windows Mixed Reality Platform and Sony’s PlayStation VR. As the metaverse story continues, the fragile detente between Microsoft and Sony gaming platforms will be difficult to maintain because of all the money at stake.

(All information was provided by Futechie)

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