The 2022 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded its 36th edition, after a week of networking, learning, and inspiration. The conference was the largest in San Francisco over the past two years, with a total of 12,000 industry professionals attending at the Moscone Convention Center from March 21st to the 25th and an additional 5,000 joining on the virtual platform of the conference, which was available to increase attendee accessibility, for a total of 17,000 attendees. The conference prioritized health and safety for all attendees and required proof of vaccination and face masks to be worn indoors.
And, no sooner had the conference successfully wrapped up, it was announced that GDC would be returning to the Moscone Convention Center from Monday, March 20th, 2023 to Friday, March 24th, 2023. The call for submissions for GDC 2023 will open this summer.
“It’s been an honor to reunite the exceptional video game development community at GDC 2022 and to share in the love for games and each other that has brought so many people to San Francisco this week,” said Katie Stern, who oversees the GDC as VP of Entertainment Media at Informa Tech. “The learnings, accomplishments, and people that have made up GDC 2022, have made it clear that the video game industry community is stronger than ever and we’re already so excited for what is to come in GDC 2023.”
GDC 2022 featured over 1,000 speakers across more than 600 lectures, workshops, roundtable discussions, and networking events, physically reuniting the game development community. More than 200 exhibitors showcased their new technologies, software, and services on the GDC Expo Floor, including industry leaders such as Amazon, AMD, ARM, Google, Nintendo, Unity, Wemade, and more. The Expo Floor also provided attendees with the opportunity to play some of the most exciting and boundary-pushing independent games, meet the developers at the Independent Games Festival (IGF) Pavilion, and experience the uniquely experimental games of the alt.ctrl.GDC exhibit, which houses games that use alternative controllers.
GDC 2022 celebrated the top developers of the past year with the 24th annual Independent Games Festival (IGF) Awards and the 22nd annual Game Developers Choice Awards. Daniel Mullins Games’ genre-bending, deckbuilding roguelike game, Inscryption, made history by being the first game ever to win both the Seumas McNally Grand Prize in the IGF Awards and the Game of the Year Award in the Game Developers Choice Awards on the same night.
(All information was provided by GDC)