Recently, Gaming Community Network (GCN) and Van Wagner announced the two organizations will be working together to create national collegiate esports tournaments across multiple games. The first competition scheduled to take place will be in May with Epic Games’ “Fortnite”.
Each event in the series is expected to feature teams from ten NCAA conferences (America East Conference, Big South Conference, Big West Conference, Colonial Athletic Association, Metro Atlantic Athletic Conference, Southland Conference, Sun Belt Conference, West Coast Conference, Western Athletic Conference, and the Central Intercollegiate Athletic Association). The top two finishers in each conference event will then advance to a national tournament where an overall champion will be crowned.
“Delivering great events and experiences for our gaming and esports community is in our DNA, and we couldn’t be happier to partner with a pioneer like Van Wagner to completely change the collegiate esports landscape,” said Chris Kindt, the CMO of GCN. “We are forging a new era for college students, and we’re building an engaging and exciting event for brands to showcase their value to a captive audience.”
GCN is an independent media group that is dedicated to gaming and esports. Van Wagner serves as the exclusive media rights partner for all NCAA conferences participating in the tournament series.