Amateurs esports broadcasting company Super League Gaming recently reported massive growth in 2020, seeing revenues soar by 90% to $2.1 million. However, the company’s selling, marketing, and advertising expenses are growing much faster in absolute terms when compared to gross profits.
“Overall, I think it’s an interesting company in a fast-growing sector, but the business model doesn’t look good from a fundamentals point of view,” it reads on the Seeking Alpha website. “Also, Super League Gaming doesn’t seem to be concerned with stock dilution. I think this one is a sell.”
Super League Gaming was founded in 2015 to run esports competitions. Its most famous event, City Champs, features tournaments in League of Legends, Minecraft, and Clash of Clans.
(All information was provided by Seeking Alpha, Globe Newswire, and Super League Gaming)
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