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VR Gaming System Transforming Exercise Therapy For Disabled Individuals

A newly developed telehealth program that utilizes VR gaming has shown the ability to help improve the health of children with physical disabilities. The initiative, called the “tele-exergaming” program, is the result of a pilot study that uses this technology in medical rehabilitation.

According to the study, two youths were able to average 200 minutes of moderate-intensity exercise each week. This included low-dose behavioral coaching and monitoring.

The Virtual Reality gaming console used during the study was developed by Facebook. The Oculus Quest features motion-tracking technology that eliminates the need for wires or expensive gaming hardware.

“These preliminary findings are quite promising given the high rates of sedentary behavior and associated health risks exhibited by children and youth with physical disabilities,” said Dr. James Rimmer, the Director of the UAB/Lakeshore Research Foundation Research Collaborative.

The study was conducted by the UAB/Lakeshore Foundation Research Collaborative and the University of Alabama at Birmingham.

(All information was provided by the University of Alabama at Birmingham)

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