New Report Shows Gaming And Entertainment Can Benefit The Future Of Healthcare

A new report was recently released in the UK entitled “The Growing Value Of XR In Healthcare In The United Kingdom”. In this study, researchers examined the effects of XR in health and social care settings.

XR refers to Extended Reality. In this report, XR covers Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR) software.

“The report proposes three key recommendations to move XR healthcare in the UK into a world-leading position: 1. Undertake a comprehensive mapping and analysis of the businesses, healthcare organizations, and universities working with XR in healthcare to better understand the UK’s capacity and capabilities, the size and scale of the market, its potential value, and future growth,” the research reads. “2. Develop collaborative ‘Centers of Excellence’ (CoEs) in healthcare XR to create a development pipeline that enables a clear pathway from concept to investment and scaling to market. 3. Establish a representative and impartial alliance network that facilitates the connection of academic institutions, researchers, healthcare providers, clinicians, XR, digital and creative industries in order to support new collaborations, inform, signpost, and share insights and expertise.”

This report was made as part of a collaboration between NHSX, Health Education England Technology Enhanced Learning Team, UKRI Audience of the Future Challenge, NIHR Mental Health Medtech Cooperative (MindTech), and Rescape. It was supported by the Sheffield Hallam University Impact VR Research lab and the XR Safety Initiative (XRSI)

(All information was provided by Forbes and XRHealth UK)

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