A new report on cloud gaming statistics was recently released by Newzoo. In this study, it was revealed that the number of paying cloud gamers will jump to 23.7 million people in 2021. As a result, these individuals are expected to generate $1.6 billion in revenues this year.
“The number of people who use cloud gaming services keeps increasing at a similar pace to the one registered in 2020, according to companies we spoke to. In terms of paying users, our forecasted growth rate is slightly higher than in our March 2021 forecast,” said Guilherme Fernandes, a market consultant for Newzoo. “Existing services continue to see their userbases growing and new services are launched every month. According to our consumer research, over 90% of the players who know what cloud gaming is have either already tried it or want to try it. Moreover, satisfaction rates among those who use cloud gaming are also very high. Thus, consumers are increasingly receptive to this new technology.”
The research also said that cloud gaming revenues will hit $6.53 billion in 2024. Newzoo reports that this would make up about 3% of the $200 billion global gaming market.
(All information was provided by Newzoo)