Sony’s Studios Pushed To Get PlayStation Games On PC

January 14th marked the launch of God of War on PC, arguably the biggest PlayStation franchise to make the leap from console so far. And according to Sony Santa Monica Creative Director, Cory Barlog, it was Sony’s own internal studios that pushed to get this, and other PlayStation games on PC.

“I think it was the collective of studios all over saying this is a really good idea,” said Barlog. “We should be looking into this. Eventually, I think it reached that tipping point. When we had sent so many suggestion box suggestions that they were like, ‘I’m tired of hearing all this. Fine, we’ll do this.’ It’s a process. We’re still figuring it out as a company and as individual studios how to do this and what the process and strategy will be.”

Barlog also said he had “no idea” if the arrival of God of War on PC might mean its upcoming sequel – Ragnarok – would make the jump from PlayStation in a more timely fashion.

God of War is the third first-party PlayStation game to launch for PC so far – Horizon: Zero Dawn and Days Gone arrived last year, and the Uncharted: Legacy of Thieves Collection is still to come. And the good news is Sony Santa Monica has done a cracking job managing the transition to PC, with Digital Foundry calling the port “simply sensational” in its recent analysis.

(All information was provided by Eurogamer)

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